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The Valley of the Pharaohs - 40th Anniversary Edition

Created by Matt Balent

Role Playing in the New Kingdom of Ancient Egypt (1450 BCE)

Latest Updates from Our Project:

Layout Complete!
11 days ago – Wed, Oct 23, 2024 at 11:58:58 AM

The layout of the book has been completed.  The base book is 266 pages (which may increase by 1 or 2).

The hardbound additional pages will be completed within the next week or so.

We are on-track for an end of year publication date.

Layout proceeding, Near final PDF of rules manuscript now available
about 1 month ago – Sun, Sep 22, 2024 at 05:02:46 PM

Up to 140 pages complete in the layout thus far.  If you are interested I've put a PDF of the entire book (minus artwork for the most part) on Itch.io  It costs $3 to get from there.

https://mbalent.itch.io/the-valley-of-the-pharaohs

Layout has Started!
about 2 months ago – Fri, Sep 06, 2024 at 09:11:18 AM

Quick update on the project.  The material for the book has been completed and the actual production and layout has started.  Here is an example page.  All looks good for meeting the November deadline to get this to the printer.

Text almost done!
3 months ago – Fri, Aug 09, 2024 at 12:23:24 PM

It's looking like the book will be closer to 300 pages rather than 250 but I'm guessing no one will be upset with that.  Since I'm not planning on pulling out any artwork (and would have even more if I had the budget) we will end up with what we end up with.

Planning on going to production and layout in September and to the printers by November.

Here is an example of the 'Hex Flower Map' I've created for wandering in the Duat (underworld)

Duat Wandering

And the explanations:

Pastoral - Open range type terrain, generally level with some rocks, scrubby trees, and vegetation.  Somewhat dry.  Good open visibility.

Scrub Forest – Open forest with scattered trees (1D10 meters tall).  Fair amount of vegetation.  Fair open visibility.

Marshland - A smelly, boggy, wet area overgrown with rushes and reeds, Impassible to carts but accessible via boat or on foot.  Poor open visibility.

Desert - Sandy desert with dunes and ridges up to 10 meters high.  No vegetation, Good open visibility.

Rocky Desert – Small to Moderate sized (up to 3 meters in size) rock strewn landscape.  Dry with no vegetation.  Good open visibility.

Lake – Freshwater lake, up to 2D100 meters across.  Lush vegetation around lakeshore.  Good open visibility

Oasis in Desert – Water source (3D6 meter across) with 4D10 palm trees and lots of vegetation.  25% chance of a small settlement (2D6 families).  Fair open visibility.

Forest – Moderately dense forest with undergrowth.  Trees up to 2D10 meters tall.  Poor open visibility.

Special Feature – Terrain based on previous hex.  Ruins, town, temple, pathway, cave of the Void, a Gateway (5% chance), or even the Hall of Truth (1% chance).

Rocky Hills – Terrain based on previous hex.  Rock (1D6 meters in size) strewn area with hills 3D6 meter tall hills / ridges.  Good chance of caves (65%).  Fair open visibility.

Lake with River – River (2D12 meters wide) flowing in / out of a lake (2D100 meters across).  15% chance of small island in lake.  Lots of vegetation.  Fair open visibility.

Mist Covered Wasteland – Blackened (scorched by fire / explosion) area 4D6 meters across with burnt scrub and small trees.  Mist / smoke limits visibility to 5-10 meters.

Pastoral Foothills – Open range type terrain with large (5D10 meter high) hills, scrubby trees, and vegetation.  Somewhat dry. Fair open visibility.

Lake of Fire – A place of dread with shrieking figures sometimes (20%) seen within the flames.  No vegetation. Fair open visibility.

Desert Hills – Sandy desert with large (3D10 meters high) hills/dunes.  Very little vegetation.  Poor open visibility

Foothills with River of Fire – Desolate area with large (5D10 meters high) hills out of which runs a river of fire.  No vegetation.  Fair open visibility.

Mountain – Large, rocky terrain reaching up to 5D100 meters high.  Terrain type depends upon the previous hex.  Moderate to sparse vegetation; 65% chance of caves.  Poor open visibility.

Example Artwork
4 months ago – Tue, Jul 09, 2024 at 11:06:34 AM

Here are some pieces for the book.  Finishing up the rules and adventures prior to going to production.  Still on track for an end of the year release.

Greek Warrior in bronze armor based on latest archaeology. Apparently quite effective in modern day tests.

Work in the Quarry

River Scene